Subcultures
I use the term “culture” to refer to a character’s background. This usually means their ethnic stock, but also how and where they grew up. I created Subcultures to further delineate a character’s culture and zoom in on details of the circumstances of their upbringing. If you want more specific Stunts to define your starting character’s story, these Subculture Stunts will probably help.
Gateway
To get access to a set of Subculture Stunts, a character needs to get the Subculture Member Stunt. This Unique Talent that can be chosen as a Cultural Stunt for any Culture gives you the choice of access to one Subculture Keyword. The chosen Keyword becomes part of your Culture Stunt choices during character generation too. So, Subculture Stunts can be chosen as part of your 10 Cultural Stunts when creating your character.
Subculture Member Stunt
This Unique Talent Stunt is available to any Culture and grants access to one Subculture Keyword. It also gives the character one Rank in a new Subculture Stunt too. Stunts like the one below are called Gateway Stunts because they grant access to new Stunt Keywords. In this case the new Keywords are Subculture, and the Keyword you choose for your subculture.
Subculture Member | Resources, Any, Talent, Unique | Choose 1 Subculture. You get access to Stunts of the chosen Subculture and gain 1 Rank in a Subculture Stunt. |
The Subcultures
Below are five Subcultures of varying types that can be chosen using the Gateway Stunt above: Outsider, Privileged, Provincial, Refugee, and Traveler. These are, of course, examples. Make up some of your own subcultures. I’d love to see what you all come up with.
More Subcultures to come soon: Borderlander, Cannibal, City-Rat, Communal, and Frontier.
Outsider: This subculture is all about being a foreigner or someone outside of the normal castes. They are usually people with unusual appearances and strange customs and often the lowest social class.
Blasphemous Outlander | Lore | Subculture, Outsider, Feat, Reaction | Add your Religion Skill to your Contacts Skill for 1 roll |
Exotic Appearance | Influence | Subculture, Outsider, Feat, Reaction | Add 1 to your Charm Skill for 1 roll |
Foreigner | Thievery | Subculture, Outsider, Feat, Reaction | Expend 1 Influence or Resources Stunt to get +1 Skill on 1 Thievery roll |
From the Bottom | Awareness | Subculture, Outsider, Feat, Reaction | Add your Wealth Skill to your Empathy Skill for 1 roll |
Strange Customs | Power | Subculture, Outsider, Feat, Reaction | Add your Language Skill to your History Skill for 1 roll |
Wary of the Crowds | Awareness | Subculture, Outsider, Inconspicuous Style, Stance | While active, you add 1 to your Alertness Skill and you may have the Inconspicuous Stance active |
High-Demand Craft | Resources | Subculture, Outsider, Talent, Unique | For items you crafted, you get +1 Diplomacy Skill when haggling over their price |
Language Adept | Lore | Subculture, Outsider, Talent, Unique | You gain 1 Common language and reduce the XP Cost for Common languages by 1 (minimum of 1 ) |
Privileged: The character with access to this Subculture is from an upper social class with many privileges. This can be nobility or just upper-crust, moneyed families or those with great reputations.
Ruling Class | Resources | Subculture, Privileged, Feat, Action | You regain 1 Resources Stunt |
Better Than the Rest | Resources | Subculture, Privileged, Feat, Reaction | Add your Title Skill to 1 Gaming or Athletics roll |
Cup Runneth Over | Resources | Subculture, Privileged, Feat, Reaction | Add your Wealth Skill to your Charm Skill for 1 roll |
Family Connections | Resources | Subculture, Privileged, Feat, Reaction | Add 1 to your Resources Aptitude for 1 Contacts Skill roll |
Manifest Nobility | Resources | Subculture, Privileged, Feat, Reaction | Add 1 to your Court Skill for 1 roll |
Servants Abound | Resources | Subculture, Privileged, Feat, Reaction | There is always a servant around to help you. Add 1 to your Skill for 1 Lore, Animal Ken, or Influence roll |
Fail Upwards | Awareness | Subculture, Privileged, Feat, Reaction 2 | For 1 Influence or Resources roll, you may re-roll adding 1 to your Skill for the re-roll only. You must take the second roll. |
Want for Nothing | Resources | Subculture, Privileged, Talent, Unique | You get 1 item with Cost 6 or less for free |
Provincial: This Subculture represents farm life. It includes many activities and skills common to an agrarian society like handling animals, growing foods and crafting.
Farm Fresh Ingredients | Lore | Subculture, Provincial, Meal, Feat, Reaction | Add your Farm Skill to your Cook Skill for 1 roll |
Jarred Preserves | Endurance | Subculture, Provincial, Feat, Action | After a Short Rest, you regain 1 Meal or Herb Stunt |
Time Heals | Lore | Subculture, Provincial ,Feat, Action | After target rests for a full day, they regain your Nature Skill in Damage or Wound Severity |
Animal Husbandry | Animal Ken | Subculture, Provincial, Feat, Reaction | Add 1 Success to 1 Handle Animal roll involving breeding or herding |
Barn Raising | Aim | Subculture, Provincial, Feat, Reaction | Add 1 to Aptitude and Skill when you provide help with a carpentry Craft roll |
Draft Animal Expertise | Animal Ken | Subculture, Provincial, Feat, Reaction | Add your Handle Animal Skill to 1 roll involving a draft animal |
Nature Provides | Lore | Subculture, Provincial, Feat, Reaction | Add your Nature Skill to your Farm Skill for 1 roll |
Talented Crafter | Lore | Subculture, Provincial, Feat, Reaction | Add 1 to a roll for a Craft Skill in which you do not possess any Levels |
Refugee: Characters with this subculture have escaped terrible conditions in their homelands. Whether by plague or warfare, they have settled in a new land of hope.
Wounds of War | Endurance | Subculture, Refugee, Feat, Action | Reduce 1 of your Wound Severities by 1 |
Food Is Scarce | Endurance | Subculture, Refugee, Feat, Reaction | Add your Alertness Skill to your Survival Skill for 1 roll to find food |
Beg for Your Life | Influence | Subculture, Refugee, Feat, Reaction | Add 1 Success to 1 Diplomacy Skill roll to avoid fighting or avoid being attacked |
Neighborhood Connections | Resources | Subculture, Refugee, Feat, Reaction 2 | Add 1 Success to 1 Contacts Skill roll when dealing with people of your original culture |
Disease Exposure | Endurance | Subculture, Refugee, Feat, Reaction 2 | Add 1 Success to 1 Health Skill roll against a disease you acquired from an ally or friend |
Recognize Ill Intent | Awareness | Subculture, Refugee, Stance, Inconspicuous Style | While active, you add 1 to your Empathy Skill and you may have the Inconspicuous Stance active |
Blend into Society | Resources | Subculture, Refugee, Talent, Unique | Choose 1 Subculture to which you do not have access. You gain access to that Subculture. |
On Alert | Awareness | Subculture, Refugee, Talent, Unique | Add 1 to your Initiative Stat |
Traveler: It is common for this subculture to move around a region. They do not settle for long and have much experience in moving from place to place, including new languages, repairing carts and wagons, and survival skills.
Hiker | Endurance | Subculture, Traveler, Feat, Action | Add your Survival Skill to your Travel Stat for 1 Day’s travel |
Bargain in Any Language | Influence | Subculture, Traveler, Feat, Reaction | Add your Language Skill to your Diplomacy Skill for 1 roll |
Border Crosser | Influence | Subculture, Traveler, Feat, Reaction | Add 1 Success to your roll when crossing a well-controlled border |
Known Dangers | Awareness | Subculture, Traveler, Feat, Reaction | Add your Survival Skill to your Alertness Skill for 1 roll |
Stranger’s Guile | Influence | Subculture, Traveler, Feat, Reaction | Add 1 to your Guile Skill for 1 roll against a native of the lands you are in |
Travel Town to Town | Endurance | Subculture, Traveler, Feat, Reaction | Add 1 to Orient or Survival Skill for 1 roll when travelling in civilized lands |
Travel to Exotic Lands | Lore | Subculture, Traveler, Talent, Unique | You gain 1 Rare language and 1 Uncommon language |
Fast Vehicle Repair | Lore | Subculture, Traveler, Feat, Reaction | Add 1 to your Skill to repair a ground vehicle or small boat and half the repair time |